Sunday 31 January 2010

A brief introduction to the London team...

big up yourself...


ALFA - Series 1 London Secret Wars Champion Alfa is one of a few artists that has been doing this since day one. His recent solo show 'Rolling with the punches' was a complete success and really showed off how his art is now moving on to the next level. With work in high demand its lucky hes even got time to do Secret Wars anymore but the opportunity to work with some of Europe's finest artists was too much to turn down.


MR GAUKY - Raised on the Dales of Yorkshire by hairy 'Sasquatch' type nomads, Gauky first realised his talent for drawing smearing blood of animals on the walls of his cave. Now a well established Illustrator and relative newcomer to Secret Wars, Mr Gauky has already proven he can go big. Fueled by booze and feared by many due to his size and lairy northern accent, Gauky is not to be f#%ked with.


WEN - Series 2 London Secret Wars Champion, Wen took the crown from Odisy in 2008's controversial Final.
A truly gifted Animator and Illustrator, Wen has got the skills to pay em. His last outing with Secret Wars was in a recent trip to Moscow where the UK team beat Russia on away turf.


TONY RIFF -The first of two artists to make the London team through the qualifying events held in December last year, Riff turned up to draw without even realising he was in with a chance of making the team. A relative unknown, and youngest member, Riff has an exciting year ahead of him.


FLAWN - Flawns talent blew everyone away at the qualifying event last year and was a clear candidate for the London team. Although still studying, his unique style belies his tender years. definitely one to watch.


DISCO TECK - The London Team captain Disco Teck is probably the most experienced Secret Wars Artist in the whole League. No one can say exactly how many battles he has been through. If you ask him he'd say too many. The 'Concept King', Disco Teck prides himself in the ability to quickly think up original ideas for a good battle illustration and has come up with some of the most entertaining pieces in Secret Wars history.


Saturday 30 January 2010

SW TRAVEL CLUB

Secret Wars has a busy year ahead and we are hitting 20+ countries again - which is crazy! Over the last 2-3 years we have had some great fun on the road (including the old Don't Sleep Tour), memories that will stay with us until our elderly days...



Upto now only the artists and Secret Wars / Monorex team have been luckily enough to experience these road trips... BUT in celebration to the launch of the EURO LEAGUE and the fact we now need our local fans to support all the teams in the away games (to win those points)... We want to try and organise an official travel club - where hopefully using the power of bulk orders for flights / coaches / hotels etc we can offer you better rates than the high st!

You will travel with the team and be given local tips on what to check out while in town... More extras to follow!


These are early days but for us to get started we need you to register your interest

Please email your NAME / LOCATION / EMAIL / AND HOME SW TEAM to - travelclub@secretwarseuroleague.com

Look forward to seeing you on the next flight!


Friday 29 January 2010

SECRET WARS EURO LEAGUE CONCEPT BREAKDOWN

IMPORTANT NEWS!! OFFICIAL SECRET WARS UPDATES

EUROPEAN LEAGUE TEAM SERIES - 2010



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SECRET WARS IS RE FORMATTING AND ROLLING INTO 2010 WITH A DIFFERENT KIND OF BATTLE PLAN!

After 3 and a half years of single battle series locally in over 20 countries, we have decided to try something different and potentially more exciting for 2010... Introducing the Secret Wars EURO LEAGUE!

"When we started Secret Wars 3 years ago, it was influenced heavily by various things from the Marvel comic, to Warriors and Fight Club. After experiencing the team battles around the World and seeing the benefits of this compared to the singles battles, we decided on trying it as a complete 6-8 month series!"

"I have noticed the crowds are more vocal and patriotic towards team battles - there seems to be more at stake and I love watching the artists free-styling alongside each other.... You never know what will come out the other end!"
Terry Guy (Founder of Monorex and Secret Wars)

The rules are the same but the structure of the competition and dynamics of the battle are slightly different - see below for details.

1st Round - Group league qualifiers
  • Four groups of 4 teams with the top two teams qualifying
  • Rather than a knockout cup comp, we have decided to make this a little more interesting and maybe fairer - Each game will be a league match with each judge vote and crowd vote worth a point (so 3 points available per battle)!
  • Each team will play home and away against the others in their group
Quarter finals

With the top two teams going through from each group, we will be left with 8 teams.

The winner of GROUP A will play the 2nd place of GROUP B and the winner of GROUP B will play the runners up of GROUP A...and so on!

These will be played over a two leg format with away counting for double if a tie occurs.

Q-final 1
GROUP 1 WINNER vs. GROUP 2 RUNNER UP
Q-final 2
GROUP 2 WINNER vs. GROUP 1 RUNNER UP
Q-final 3
GROUP 3 WINNER vs. GROUP 4 RUNNER UP
Q-final 4
GROUP 4 WINNER vs. GROUP 3 RUNNER UP

Semi finals

These will be played over a two leg format with away counting for double if a tie occurs.

Q-FINAL 1 WINNER vs. Q-FINAL 3 WINNER
Q-FINAL 2 WINNER vs. Q-FINAL 4 WINNER

GRAND FINAL

This will be hosted at a neutral venue, TBC nearer the time



RULES AND REGULATIONS FOR THE COMPETITION

On the night

  • 90 minutes on the Casio battle clock
  • Only black edding markers and black acrylic paint can be used to paint
  • No other markers can be used
  • No pencils / sketches should be on stage or used (loose rule)
  • Each team has to stay within the allocated space, if they creep over then there will be a 1 point deduction
  • All teams are made up of 6 selected artists, but only 3 can travel and battle per event (tactical reasons)
  • Battles are judged by 2 nominated and neutral guest judges + crowd vote

Competition

  • The competition starts as a 4 grouped league concept
  • There is a point gained for every vote (3 points in total available for each battle)
  • The top two teams from each group will go through into the Q-finals
  • If for some reason there is a draw of points with two teams in second place, then we will favour and send through the team with more away points
  • Each team will play each other twice (home & away)
  • The Q-finals / S finals will all be based on (home and away) knockout games
  • The final will be held in a neutral city (preferred venue will be London / Birmingham)
  • The grand final will be judged by an extra 2 judges, making 5 in total